I'm working on a Western-themed class project, so I've been looking a lot at 10-gallon hats, deserts, and the like. This was a quick sketch I made while taking a break.
Thursday, October 31, 2013
Three Amigos
Sunday, October 13, 2013
Ablaendschen Flower Meadow
Tuesday, September 24, 2013
Box Surprise Character Development
Labels:
animation,
character,
coursework,
digital,
traditional
Saturday, August 31, 2013
Monday, August 12, 2013
Don't Get Paid Enough
Completed animation (turn on speakers).
Labels:
3d,
animation,
character,
coursework,
environment,
maya
Saturday, August 3, 2013
Don't Get Paid Enough - WIP
Labels:
3d,
animation,
character,
coursework,
environment,
maya
Friday, July 26, 2013
Vehicle Sketches 01
I make vehicle sketches fairly frequently, but, other than the few developed to finished works, I haven't always done much with them. Henceforth, I will be posting them as part of a Vehicle Sketches series.
Tuesday, July 23, 2013
Light Map Cubes
Something I did in Maya to refresh my knowledge of baking light maps to texture. I quickly put together a design in Photoshop, mapped it to a poly cube, lit, then baked the lights to a new texture. This, including specular and normal maps, was now re-assigned to the cube.
Finally, a few copies were made of the cube, and no lights were used in the final render.
Finally, a few copies were made of the cube, and no lights were used in the final render.
Monday, July 8, 2013
Landscape No. 1
Monday, July 1, 2013
Buckid Lifts Weight
A CG piece for portfolio.
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