Tuesday, July 23, 2013

Light Map Cubes

Something I did in Maya to refresh my knowledge of baking light maps to texture. I quickly put together a design in Photoshop, mapped it to a poly cube, lit, then baked the lights to a new texture. This, including specular and normal maps, was now re-assigned to the cube.


Finally, a few copies were made of the cube, and no lights were used in the final render.

Monday, May 13, 2013

Cosmic Genie

Something done in about an hour or so after a class.


Saturday, May 11, 2013

Friday, February 8, 2013

Shrub Creature

It started as a casual character sketch during a class break, and turned out good enough for a theme and setting.

Saturday, January 26, 2013

Green Hill

Made with Sketchbook Mobile on an iPod Touch.