Friday, July 26, 2013

Vehicle Sketches 01

I make vehicle sketches fairly frequently, but, other than the few developed to finished works, I haven't always done much with them. Henceforth, I will be posting them as part of a Vehicle Sketches series.


Tuesday, July 23, 2013

Light Map Cubes

Something I did in Maya to refresh my knowledge of baking light maps to texture. I quickly put together a design in Photoshop, mapped it to a poly cube, lit, then baked the lights to a new texture. This, including specular and normal maps, was now re-assigned to the cube.


Finally, a few copies were made of the cube, and no lights were used in the final render.